logos

Associate Buyer for Living Room Furniture Needed

March 25th, 2010 parallel No comments

Job Description:

 The associate buyer will assist in selecting merchandise and negotiating prices for the Living Room Furniture area within the Home & Garden department. The associate buyer reviews incoming offers to ensure quality and selection meet requirements, communicates with vendors, coordinates receiving schedules, and follows through with moving the product to the website. The associate buyer also monitors daily sales, reviews prices and margins, identifies and develops new vendors and partners and monitors competitor’s websites to ensure lowest pricing. Effective product assortment planning and new product development are a key component of this position.

Requirements: The ideal candidate must possess solid written/ verbal communication skills, organizational skills, and computer proficiency. Employee will adapt to changes in job requirements, learning and applying new skills as needed to ensure the company’s success. He or she must be very thorough, detail-oriented, and organized, with good communication skills. 2-3 years experience in Buying or as a Sales Representative in the furniture field is ideal.  Must have excellent attention to detail, superior Excel skills, and knowledge of brands and trends in the industry; College degree preferred.

<!–cforms–>
<p style=”text-align: center;”>Upload limit 5mb (.pdf .doc .docx .txt files only)</p>

Software Quality Assurance Test Engineer Position Available

March 16th, 2010 parallel No comments

Parallel HR Solutions is looking to secure an experienced Software Quality Assurance Test Engineer for our client who supports a large Veterans Affairs Department Task Order. We need a very analytical QA test engineer with experience testing medical software or similar applications.

Responsibilities Include:
• Serve as a primary source for patients’ legal medical records
• Enable generation of clinical reports based on the entire clinical holdings of the VA
• Serve as a platform for new and reengineered HeV applications
• Serve as a platform for patient self-access to medical records
• Support standardization among DoD and other government and private industry clinical databases through the creation of a standards-based database

REQUIRED EDUCATION/SKILLS:
• Bachelors Degree
• 8+ years if experience performing software development
• Follow approved executive directives, SOPs, and guidance documents in support of development and SQA activities.
• Monitor all St
• Monitor Stage One through Stage Three SQA activities to ensure that they are completed to the level of detail agreed to by the project manager prior to the start of software design.
• Execute testing as specified in the master test plan and ensure that all findings and test inci¬dences are reported.
• Perform SQA activities in the course of the soft¬ware development to ensure compliance with all executive directives, SOPs, guidance documents, and the TPWG All OI Test Process documents.
• Be able to create test ideas and test cases based on requirements and design documents.

DETAILS:
• Hourly: $40-50/hour DOE (negotiable)
• Status: W2 or 1099 (negotiable)
• Required start date: ASAP

NEXT STEPS:
Submit your resume and cover letter to Parallel HR Solutions, including the following information:
• Interest level, qualification, specific type and amount of experience, and availability
• Compensation history
• Compensation requirements
• One-sentence statement that you authorize Parallel HR Solutions to represent you for this specific position

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Jewelry Buyer for Large Retail Consumer Company

February 15th, 2010 parallel No comments

Our client is looking for a motivated individual with five years or more experience in the jewelry Industry. Knowledge in Gemstones, Pearls, Gold, Silver and Fashion Jewelry is preferred. Must have a strong analytic background and is proficient in Microsoft Excel and general business software. Candidates should have some major retail, chain or Internet experience and must be able to travel both domestically and internationally.

RESPONSIBILITIES
1) Excellent negotiating and deal making skills are key to this position.
2) Knowledge of mass marketing to the jewelry consumer.
3) Be able to deliver strategies, and seasonal plans that drive profit growth.
4) Understanding of gross margin analysis.
5) Understand how to read a P&L statement.
6) Price changes/markdowns
7) Financial Planning
8) Product assortment building and development.
9) Maintain and update OTB/recap sheets daily and monthly.
10) Analysis of all reports for re-orders purposes.
11) Overview of Reports with M/M and GMM
12) Excellent communication skills both externally and internally.
13) Manage and mentor both Associate Buyer and Assistant Buyer
14) Understand the Industry and competitive landscape

50-70K
Submit resumes to parallelhr.com

Categories: jobs Tags:

Oracle QA Engineer for Global Online Retailer

February 2nd, 2010 parallel No comments

Our client is an online retailer offering brand-name merchandise at discount prices. The company offers its customers an opportunity to shop for bargains conveniently, while offering its suppliers an alternative inventory distribution channel.

Parallel HR is looking for a highly skilled Oracle QA engineer to provide enterprise-wide, Oracle eBusiness suite testing support.  Candidates should have at least 3 years professional experience with all aspects of the QA process in an Oracle applications environment.  We value intelligence, creativity, quality, technical leadership, and a strong interest to learn.

The ideal candidate must have:

- Oracle Applications release 11i and/or release 12 development experience

- Functional experience with Core Financial, OM, HR, Self-Service modules

- Fluency in all testing types, techniques, and their values: White/Black box, boundary, unit, component, integration, system, UI, manual, exploratory, acceptance, regression, load, performance, etc.

- Solid experience developing test scripts, test plans and performing code review

- Experience with QTP Automation/testing and other testing software (Selenium/Webdriver)

- Working knowledge of testing concepts, verification and validation techniques, defect management, quantitative methods, risk management and measurement programs

- The ability to build clear, concise, and complete test-related documentation

- Good judgment in weighing the forces involved in determining software readiness

- Solid SQL and PL/SQL skills

- Self motivation and interest in continual learning

And possess many of the following:

- Experience with Subversion (SVN) or other source code management tools.

- Be able to work independently with minimal direct supervision

- Basic understanding of software development practices

- Automation and regression system implementation experience

- AIX experience running scripts and copying files

- Strong knowledge of IT standards and procedures

- Java coding experience for test automation

Other abilities we would like are:

- Familiarity with Jira or other bug tracking software

- Experience in an agile/scrum environment

This position is located in Salt Lake City, UT

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Technical, jobs Tags: , ,

Writing a technical resume

January 27th, 2010 parallel No comments

Writing a technical resume:

One of the most important steps and certainly the step you hold the most control over in the job hunting process is your resume. RULE #1 – Remember that your resume serves one purpose and one only and that is to get you an interview.  Your resume is your marketing tool to get you the job you want. 

Your resume needs to be found.  This may be you passing it along through an acquaintance, applying to a position online, or being searched out of a database somewhere.  I strongly suggest you have two versions of your resume, one that gets you found and another one that gets reviewed.  Consider your audience.  Who is looking at your resume? If you are posting your resume on a job board, there is a 95% chance it is being reviewed by a non-technical recruiter, trying to match up key words in various searches.  In fact, consider that anywhere your resume resides for the long term it is likely being found in a key word search, be it www.linkedin.com, your web page, or a recruiter’s database.  I started recruiting just as internet job boards were being adopted.  Over this time I have seen a trend for resumes to be written more for recruiters than hiring managers as people struggle to get noticed.  Part of this could be solved if recruiters were better at their jobs but sadly MOST recruiters in the industry are making a determination on whether to call you or send your resume to the client based on the frequency and clustering of their target key words or even worse, their understanding of their target key words. This presents a problem because the technical hiring manager who determines if you get an interview is looking for substance, detail, and a believable story of what you’ve done for previous employers.  Time and again I hear hiring managers complain about the laundry lists of skills people list on their resume that they can’t effectively interview to.  This is symptomatic of the explosion of technologies over the past 10 years but also of candidates writing resumes for the person performing the key word search, not the hiring manager.  I’m going to start by discussing the technical resume for the hiring manager and then talk about what can be added in order to get noticed in the market.

So let’s get started. 

  1.  Length – This is important, I see 5-10 page resumes every day.  They are annoying, superfluous, and unnecessary.  The hiring manager reviewing the resume feels swamped.  He has a hard time finding the information he is looking for and has a hard time understanding what the strengths are since everything under the sun has been listed.  The hiring manager is also usually left feeling dubious that the candidates will be able to back up what they write.  Rule of thumb is; a Jr candidate – 1 page, Mid level 1-2, Sr. level 2-3.  3 pages should hold enough information for the manager to make a determination as to your candidacy, without exception, as long as it is presented appropriately.  If you feel like you can’t fit all of your information onto 3 pages then you are forgetting the purpose of your resume and need to refer back to rule RULE #1:

(Remember that your resume serves one purpose and one only and that is to get you an interview.  Your resume is your marketing tool to get you the job you want.)

  1.  Structure of the resume –
  • Functional vs. Chronological – Always chronological.  The functional resume does not answer the basic questions that a manager is trying to determine (what, when, how and why) and leaves the reviewer feeling duped.  Some people will argue that it’s preferable when making a career change or trying to overcome some objectionable issue on your resume.  I disagree.  The truth will come out and these issues are better addressed straight forward in a cover letter or email introduction than trying to hide the truth in the resume itself.   At least the intro won’t feel like deception, which is a major red flag for all employers.
  • Order & Sections – It is not necessary that a well-written resume display any more than your experience, education and contact information.  You may also want to add a skills section to summarize all of your skills, but beware of listing things you aren’t prepared to be tech’d out on.  Most skills can effectively be worked into the experience section and if the skills section ends up being superfluous and repetitive; take it out and conserve the space for more meaningful content.  As to the order:  Contact information goes at the top, then summary if you choose to have one, followed by Experience unless your education sets you apart, for example, a degree from an ivy league school or 4.0 gpa, or magna cum laude from a well respected school may be reason to list that above experience.  Your skills section would come last if you choose to add it.
  • Contact Information – This should be clearly observable, the most important aspect being your name.  This is not a legal document, so legal names, middle names, titles, etc., are not necessary and may allow for assumptions to be made about you or your personality.  For example, Douglas “Sean” Seamonds or Michael Van Orr III vs. just Sean Seamonds or Mike Van Orr.  List your name simply as you wish to be called on an everyday basis.  If you go by Mike instead of Michael or Ray instead of Raymond, use the short form.  Also, you don’t have to list a full address, although you can if you want to, it serves no purpose.  Of course you will list the city and state as well as your phone number and email address.  URLs and Linked in Profiles are advisable.  Take some time to refine and check these sites for errors or inconsistencies when you start your search and send out requests for endorsements whenever possible.  These things can really sway a manager towards an interview if you can create enough interest on the resume to get him to research you.  Definitely Google yourself before beginning a search and try to get rid of negative content and pictures if possible.  Try this site, www.pipl.com.
  •  Summary vs. Objective – Personally, I prefer a summary if you chose to use either.   Ultimately, it is not necessary to have either at all.  Use it if you have information on the 2nd page that it is important to get noticed in conjunction with more recent experience, or for summarizing years (if that is a selling point).  You can use the summary as a mini cover letter, since cover letters rarely get read, where you bringing out specifics that qualify you for a certain job, or overcome objections that might come out during review.  What you don’t need to do is list generic information that anyone and everyone puts into a summary such as “strong interpersonal skills and attention to detail”.  Anyone can say this, but it’s more effective to demonstrate it with examples in the experience section of the resume.  The summary should not be more than a paragraph.
  • Experience – This is the most important section in your resume and the area worthy of devoting the most time and effort. 

Here is an example of the structure I prefer for the experience section:

COMPANY NAME                                                                                         DATE

TITLE

Descriptive overview (either company or dept, depending on relevancy) – this is your chance to give a picture of the environment that plays into your work)

Detailed Descriptions (either bulleted or paragraphed) – this should all revolve around your individual contributions)

                                                              i.      No one should have to search to find the company name, date and title of your previous positions, make sure they are clearly visible.  If the position was a contract vs. a permanent position also clearly mark that after the company name.  I have seen a lot of people rejected for “job hopping” because they failed to identify clearly their contract vs. permanent positions.   Title is a subjective issue.  Many official titles don’t match well with market standard titles and ultimately don’t mean anything to the reader.  Remember RULE #1.  The title doesn’t have to be accurate; it should reflect your responsibilities and the level of your position in the general market.  Consider the size of the company you worked for and compare that with the market in general.  A director at a small start-up may really just be a tech lead for a large company.  Make sure the title reflects your responsibilities, but don’t put yourself out of the running for a good individual contributor role that you’d be happy to take in an attempt to be accurate.  Also, be careful about overbuilding yourself with Sr. Titles, where you have set an expectation later with the interviewer that you will be at a higher level than you actually are.  Always better to over impress than under impress in the interview.  Also, it is better to show off your skills in the body of the experience, rather than in the title.

                                                            ii.      Too often I see a cut and paste from a website in the descriptive overview section, even from well known companies, such as Citicorp.  This is unnecessary filler, make this section mean something by describing what the reader might not know about Citicorp and things that directly relate or give interest to the work that you did.  E.g. “Worked in the credit card department of this Fortune 500 Company which was responsible for 8Bil in quarterly revenue and over 200 Million customers.  Our Department was comprised of 30 developers in 5 teams.  My role was Technical Lead on a team of 5 developers who were supporting the business unit responsible for marketing of student credit cards. Hired as a developer to supplement the team and was promoted to a technical lead after 8 months.”

                                                          iii.      Next we get into the experience portion of your resume.  This is the make it or break it section of your resume. Every line should be carefully reviewed and thought through with your audience in mind.  The manager reviewing the resume is looking at a two dimensional sheet of paper trying to conjure up an image of a three dimensional person.  “Facts tell but stories sell”.  This section should tell a compelling, true story of your career and abilities.  It should be clear, believable and it should demonstrate understanding, ability, and all of the other traits you feel you posses that make you employable.  It should not leave you asking questions, or reading filler lines.  It doesn’t have to be “accurate” Accurate is in the eye of the beholder.  It doesn’t matter that you don’t list everything you did while you were there.  Was the information you did provide well-delivered and meaningful to the person reading it?

                                                          iv.      What kinds of questions are we answering on the resume?  Why was he hired?  What did the company do? What was his group or department responsible for within that company?  Was he working independently or in a team? Where did he fall within his team? What was he primarily responsible for?  Where did he spend the majority of his time?  What challenging and interesting technical accomplishments did he make and what were the benefits to the organization overall?  What was his understanding of what he was doing and why and how that fit into the broader organization?  What were the technologies used? Why and how were they used?  What worked and what didn’t?  What was he proud of?  Why did he leave? Throughout the answering of these questions you should be able to demonstrate, things you made, saved, and achieved as well as key personality traits, such as attention to detail, creativity, team work, etc.

  1. Building believability – details and specifics build believability.  Consider these opposing sentences:
  • “Used SQL to query the database” OR “Utilized aggregate functions and inner joins to create complex SQL queries, across 10 Oracle databases and 3 terabytes of data, resulting in valuable and actionable reporting that ultimately increase ROI for the marketing dept.”
  • “Refactored various components for our application in Java 5.” OR “Making use of the new features in the collections framework, concurrency packages, and annotations in Java 5, was able to redevelop key components handling real-time financial transactions resulting in improved exceptions handling and a 30% performance increase.

The majority of candidates over generalize.  In such cases you have not only told him nothing, but actually done damage to yourself.  The hiring manager may be thinking you didn’t elaborate because they don’t actually have the experience, and if that’s the case, take it off your resume.  Or maybe he’s thinking you just don’t know how to write a resume, regardless, if most of the resume is this generic, it will likely go straight to the trash. 

  1. Things to avoid – As we’ve just discussed – BE SPECIFIC, GIVE GOOD DETAILS.  Additionally, consider that what makes sense to you may not make sense to the reader.  Heavy use of proprietary acronyms is a common problem that can be hard to follow and confusing to the reader.   EG. “SAMS was a proprietary CRM developed in C# .Net”.  Another thing I see quite often is people arranging their bullets according a methodology, such as SDLC.  For Example:
  • Analysis of the Use Cases and Case Specs provided by the client.
  • Design of Technical Design Documents from Requirement Document.
  • Coding using JSF, Seam Components, and Hibernate.
  • Testing – unit testing & integration testing.
  • Wrote Ant build scripts.
  • Performed maintenance and upgrades.

 

This structure is so common it makes my eyes bleed.  What information have you given me other than you know the basic steps of SDLC? What was your contribution? What is your specialty? What were you trying to accomplish?  What was the result?

Probably one-half of the resumes I receive have spelling and grammar mistakes and poorly written gibberish that makes the candidate look foolish.  Have your resume peer reviewed by someone with excellent spelling and grammar.  Also use your word processor spell check.  If you think you don’t have any mistakes in your resume, check, check again, and then have someone else check it. 

  1. Fate – There are so many things that are out of your control in the hiring process it is important to do your utmost in the areas where you can exercise some control.  Consider some of the factors in which fate will play a role.  Your obtaining an interview may rest on what the resume before you looked like, how many other candidates were reviewed before and after you, what kind of mood the hiring manager is in, the urgency with which he needs to fill the job and very often nuances from other interviews or hires gone awry that influence mind set.  In my experience, managers that review a lot of resumes are probably first looking for a reason to reject you, and then looking for a reason to interview you.  It is very important to limit the reasons they will find to reject you as much as possible.  You can gain control by making your resume stand out from the crowd, don’t try to make it look like something “standard”.  Also, keep track of where your resume has been submitted.  Don’t be the resume that everyone has seen 5 times from different recruiters or the resume that gets sent in every six months.  Know the recruiters you are working with and don’t work with recruiters that send out your resume without your permission. 

Best of luck and call us with questions – 801-386-8008.

Categories: blog Tags:

Avoid these Interview Pitfalls

January 18th, 2010 parallel No comments

Don’t lose a job to a poor first impression. It may seem like it goes without saying, but we still see candidates who look great on paper and forfeit the chance to land a job because of these simple mistakes.

Showing up late or too early: Showing up more than 10 minutes early can create a poor first impression. It makes the candidate appear desperate or like they can’t tell time.
Forgetting that appearance still counts: You should look like you will fit into the work environment. It is better to overdress than underdress. If you show up wearing a sweater to an interview for a corporate position, you are conveying that you don’t take the position seriously or that you are immature. Dress well; if it’s cold outside and you don’t have an overcoat, leave your ski parka in the car. Carry a portfolio instead of a folder.
Assuming the interviewer will have your resume: Of course you e-mailed your resume to the hiring manager – that’s how you landed an interview. Always carry extra copies of your resume; you never know if multiple people will interview you. Not having a copy of your resume shows that you are unprepared.

Categories: blog Tags:

R&D Director, Preanalytical Systems

January 13th, 2010 parallel No comments

227-328

Reporting to the VP of R&D, this R&D Director will manage (directly and indirectly) a group of 10-20 engineers, scientists, and technicians who are responsible for on-time and on-budget delivery of product development milestones.

·         Works with the R&D VP to develop and implement R&D strategies

·         Makes and implements resource allocation decisions in support of prioritized portfolio objectives

·         Oversees the development of R&D specific project plans that are created by R&D project Core Team Members (CTM’s)

·         Holds weekly reviews with CTM’s to ensure that projects are on schedule and makes appropriate course corrections when needed

·         Ensures functional excellence in R&D by:

o        Helping project CTM’s build appropriate risk management strategies into their project plans

o        Conducts first-principles reviews with project CTM’s to ensure soundness of technical approach early in project lifecycles

o        Ensures that appropriate requirements planning is completed in conjunction with Marketing so that product development expenditures result in commercial successes

·         Develops technology mapping and sourcing plans in support of key initiatives

·         Drives key strategic technology initiatives

·         In conjunction with IP council, builds and manages intellectual property strategy and plans

·         Performs functional competency and capability assessments and develops and implements improvement plans

·         Leads, manages and mentors his/her team and supports direct reports in the development planning and review process, including Talent Acquisition.

·         Establishes and manages key technology partnerships (academics, consultants, inventors, industry).

·         Establishes and manages OEM relationships.

·         Develops and manages R&D budget.  Works closely with CTL on project budgets.

·         Acts as technical reviewer at DFSS and DFMA reviews and provides technical mentoring to R&D team members.

·         Participates in VOC work to develop segment and product strategies.

Maintains relevant competency and compliance on product quality (PRP, Design History, DMS, QDMS).

Qualifications

BS degree in Mechanical Engineering, Materials Science, or Biomedical Engineering required, MS or Ph.D. a plus

 Minimum of 7 years of progressively increasing responsibility managing R&D engineers in a fast-paced Medical or Diagnostic product development environment

Strong leadership skills

·  Organization skills – The ability to distill objectives into a set of actionable activities.

·  Decision making skills – The ability to organize a large amount of conflicting and

   sometimes irrelevant information into a concise format.  Willingness to make

   tough/unpopular decisions when consensus does not exist within the team

·  Functional expertise – 10 years in a Medical or Diagnostic R&D environment.  Minimum of 7 years managing technical professionals

Project management skills

·  Project management experience – Been involved in at least one successful or

   unsuccessful project from beginning to end, where his/her input influenced the success or

   failure of that project.

·  Sense of urgency – An inherent sense of urgency or non-complacent personality.

·  Project management software – Trained in the use of project management software.

·  Project management concepts and theory – Trained on key project management concepts

   such as critical path identification, proper definition and use of milestones, resource need

   estimation and management, etc.

Strong interpersonal skills

·  Mentoring ability – Recognize growth needs of individuals and willingness to council and

   mentor members of the team to develop technical, organizational, and interpersonal

   competency.

·  Influencing skills – Build consensus on a plan of action among a team of individuals who

   may have competing agendas.  Ability to influence individuals who are not direct reports.

·  Non-verbal communication awareness – Recognize, through non-verbal cues, when

   individuals are: being pushed to hard, agreeing verbally but not mentally, overwhelmed,

   afraid to offer an opinion, etc.  The ability to extract input from all team members such that

   their input is recognized and applied.

Presentation skills

·  Speaking ability – Comfortable creating and communicating a compelling argument for a

   course of action to a panel of senior executives and functional managers. 

·  Writing ability – Distill complicated information into an easily understood and compelling

   case for a course of action.

Presence to interact with senior management

·  Political astuteness – Awareness of organizational sensitivities/personal agendas and

   ability to navigate through to garner support for a particular course of action.

·  Confidence – Confidence that comes with professional experience and

   having been involved in successful as well as unsuccessful projects.

Process orientation

·  Strong process orientation – understands the value of process and its limitations.

·  Familiarity with SCS process and Core Team structure and purpose.

Business skills 

·  Business case preparation and analysis.

·  Familiarity with financial statements (P&L), Understanding of concepts such as Net

   Present Value, Return on Investment, and other project financial metrics    

Knowledge of Design for Six Sigma Methodology

Knowledge of Phase/Gate product development method     

 What is the next step?

Submit your resume and cover letter to Parallel HR Solutions and include the following information:

  1. Specific type and amount of experience
  2. Availability
  3. Compensation expectations and current salary
  4. Your authorization for Parallel HR Solutions to represent you for this specific position
  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Engineering, jobs Tags:

Does your resume need an objective statement?

January 7th, 2010 parallel No comments

So many job seekers write objective statements on their resumes because that’s what they were taught.  An objective statement tends to focus on your needs, while most recruiters and hiring managers want to know details about your job experiences.  If your resume is not focused or if you have gaps in your resume, it may be advantageous for you to use a one-line position statement to clearly present your value to the prospective employer.

Categories: blog Tags:

Analyst/Developer for Global Financial Firm

January 6th, 2010 parallel No comments

63-186

We are looking for technology professionals to join our client’s global team in Salt Lake City to develop and support their Private Wealth Management (PWM) platform.  

PWM Technology has opportunities in the following areas in our Salt Lake City office:  

  • Core Custody Technology builds and maintains applications that provide the core custody functions, including asset transfer, risk management, exception processing and client billing.
  • Portfolio Accounting Technology builds and maintains systems that provide portfolio valuation functions including tax-lot generation, using various depletion algorithms, gain/loss calculations, accretion amortization and yield calculations. 
  • Reporting Technology designs and maintains our de-normalized data warehouse used to drive Client Reporting and various internal Goldman Sachs financial and regulatory applications. The data warehouse contains all client investment data used real time in our Client Website and on Client Statements. 
  • Sales Technology builds and supports applications that help the Private Wealth Advisors effectively manage the clients before, during and after the sale, covering CRM tools and account opening.
  • Product Data Technology builds systems that maintain various reference data elements, product information, prices and exchange rates.

We are looking for highly motivated individuals with strong analytical and problem solving skills willing to take on new project responsibilities. The principle responsibilities for the openings involve the following

  • Design and Develop new software for PWM applications
  • Support & Maintain existing functionality
  • Develop technical specifications based on functional specifications
  • Implement new projects and enhance the existing software
  • These opportunities require proficiency in one or more of the following technologies and skills:         
  • Working Knowledge of Relational databases( Sybase, UDB or Oracle) SQL and MS SQL Server
  • Experience working with large transaction processing applications
  • Perl in Unix Environment
  • Java application development(Core Java/Swing/Servlets/JSPs)
  • GLOSS, Geneva, or Actuate packages
  • Strong object oriented design skills
  • Experience developing distributed web applications
  • Java Developer 2 years min.
  • ASP.Net, Microsoft CRM, C#
  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Technical, jobs Tags:

Staff Engineer – Core Team Leader

January 6th, 2010 parallel No comments

320-452

We are currently seeking a Core Team Leader-Program Manager at headquarters in Franklin Lakes, NJ.  This position will provide expert engineering skill to the business and will also:

  • Plan and lead cross-functional product development projects, from concept to manufacturing.
  • Lead cross-functional planning, coordination, and reviews.
  • Maintain an overview of relevant technologies and products.
  • Collaborate in the evaluation and assessment of competitive products, processes or new trends.
  • Ensure compliance with BD quality policies, procedures, and practices through appropriate communication, training,
  • and education of sound quality assurance principles.
    • Ensure compliance with all local, state, federal, and BD safety regulations, policies, and procedures.
    • Serve as Core Team Leader for world-wide R&D projects

Requirements for this role include:

  • BS Engineering, preferably mechanical or Biomedical and experience in product development. Advanced Degree preferred.
  • Minimum 8-15 years of experience in engineering preferably in the pharmaceutical and/or medical device industry
  • PMP certification preferred
  • Successful track record of delivering products to market or developing commercially viable technology.
  • Demonstrated high level skills in project management and product development process
  • Ability to proactively interact and lead interdisciplinary teams representing all aspects of product development including R&D, QA, RA, Clinical, Finance and Marketing.
  • High level of interpersonal skills as well as excellent communication and presentation skills
  • Ability to proactively interact with vendors, management, manufacturing plants and technical staff
  • Excellent analytical and problem solving skills.

 The successful candidate will demonstrate independent thought and judgment in developing methods, techniques and evaluation criteria.  A clear understanding of quality, regulatory and clinical standards is a plus.

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Engineering, jobs Tags:

Sr. Polymer Engineer

January 6th, 2010 parallel No comments

319-451

Education

BS degree (MS preferred) in polymer engineering or materials science/engineering with at least 6 years of relevant experience, preferably in medical devices.

 Experience 

•         Determining optimum polymers given design constraints such as chemical compatibility, biocompatibility, aging, sterilization, radiation, stresses, creep, manufacturing processes, regulatory compliance, and environmental impact.

•         Direct experience with polyurethanes, polycarbonates, silicones, and epoxies.

•         High-volume manufacturing and assembly processes, particularly those of plastic injection molding, metal stamping, packaging, and automated assembly techniques, including solvent bonding, adhesive bonding, ultrasonic welding, and interference-fitting

•         Directly applying DOE, statistical methods, GD&T, and tolerancing

Contact and non-contact metrology

 Skills

•             Careful, deliberate, disciplined, meticulous, and well organized in documenting plans, requirements, drawings, design reviews, and test methods

•             Excellent interpersonal, communication and influencing skills working with an expanded core team including marketing, quality, regulatory, and manufacturing personnel

•             Strong understanding of failure theory and modes for plastics, elastomers, and metals due to static and time-variable loading conditions

•             Proven ability to quickly learn new subject matter

•             Drive and self-motivation for product and process improvement

Knowledge of disciplined product development processes, regulatory and quality requirements such as 21CFR820.30

 Responsibilities

•         Collaborating with cross-functional teams to engineer robust and manufacturable design solutions throughout the lifetime of our global products

•         Lead the evaluation of competitive products as well as new trends related to materials.

•         Provide technical direction for existing and new products regarding material design, synthesis, identification, formulation, selection, qualification, and characterization.

•         Developing and executing project plans with timely deliverables

•         Designing experiments to verify, validate, and implement recommended materials solutions

•         Deriving engineering requirements related to material properties from user needs and intended uses.

•         Engineering support activities related to Supplier qualification

•         Gaining visibility by presenting and conducting project design reviews

•         Leveraging personal creativity to contribute to the BD intellectual property knowledgebase

Train and mentor junior associates

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Engineering, jobs Tags:

Sr. Animator

January 6th, 2010 parallel No comments

276-393

ESSENTIAL DUTIES AND RESPONSIBILITIES: 

•             Creates original still graphics.

•             Models texture and light 2D and 3D objects and scenes.

•             Develops screen layout and design.

•             Creates original 2D and 3D animations and graphics.

•             Develops storyboards.

•             Designs motion and asset management animations.

•             Serves as a mentor to Animators.

•             Develops project proposals and serves as a project leader on complex projects.

•             Supports engineering development by updating and modifying artwork to meet technical requirements in a timely and efficient manner.

•             Works with designers to create unique environments and gaming concepts.

•             Keeps up-to-date on graphic techniques, trends, styles, etc. in our industry.

•             Designs and executes character movement.

•             Delivers and creates proprietary AVL packages to Software Developers.

•             Performs other duties as assigned.

All employees are responsible for their personal safety and the safety of others.  Therefore, all employees must:

•             Participates fully in company health and safety programs and complies with all company OSHA policies and procedures.

•             Follows all lawful employer safety and health rules.

•             Wears and/or uses Personal Protective Equipment, when and how instructed.

•             Reports hazardous conditions to management

•             Reports any job-related injury or illness to management, and seeks treatment promptly.

 QUALIFICATIONS: 

Education:  Requires an Associates degree and/or vocational certification in video graphics or equivalent.

Experience:  Requires five years of experience with drawing, good composition, graphic design, computer graphics and color theory.  Extensive experience with animation tools and techniques required, as shown in portfolio.  Previous experience in the gaming industry preferred.

Skills, knowledge, and qualifications:

•             Computer skills – Illustrator, Photoshop, 3D animation (Maya, 3DStudioMax and/or Aftereffects).

•             Knowledge of storyboarding and video production.

•             Exceptional drawing, illustration and composition ability.

•             Ability to work in teams, with managers and other disciplines.

•             Ability to make and ship art to engineering specification.

•             Fluent in Spanish or Portuguese a plus.

•             Must have the ability to tolerate and moderate to occasional high levels of stress, capable of multi tasking, and meeting deadlines.

•             Must be able to read, write, speak and understand English. 

•             Must have strong communication skills, be able to work independently and be team oriented.

This position may require registration with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate.

Physical, Mental and Environmental Demands: 

•             Assigned duties are accomplished primarily in an office/production setting.  Must be able to maneuver around an office/production setting, work at a desk/work station and respond to written and oral cues. 

•             Must have the manual dexterity to operate a computer and other necessary office/production equipment. 

•             May be required to bend, reach and lift up to 25 lbs.

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Technical, jobs Tags:

Sr. Graphic Artist

January 6th, 2010 parallel No comments

274-391

ESSENTIAL DUTIES AND RESPONSIBILITIES: 

•             Participates in the creation and review of original mathematical models and new game themes and concepts for electronic gaming slot machines. 

•             Develops and/or reviews new progressive and bonusing systems.

•             Works with other game designers in conducting and verifying mathematic calculations.

•             Produces or reviews documentation for regulators describing reel strips and math models.

•             Creates or reviews reel-strips and combination sheets.

•             Works with artists and animators to create unique environments and gaming concepts.

•             Keeps abreast of new graphic techniques, trends and styles in the industry.

•             Maintains current knowledge of the house style document.

•             Other duties as assigned.

All employees are responsible for their personal safety and the safety of others.  Therefore, all employees must:

•             Participate fully in company health and safety programs and comply with all company OSHA policies and procedures.

•             Follow all lawful employer safety and health rules.

•             Wear and / or use Personal Protective Equipment, when and how instructed.

•             Report hazardous conditions to management.

•             Report any job-related injury or illness to management, and seek treatment promptly.

QUALIFICATIONS: 

Education:  Requires a Bachelor’s degree in Mathematics, Computer Science or Engineering.

Experience   Requires a minimum of six years of experience in game design, building mathematical models, and game systems; experience in gaming industry preferred.

Skills, knowledge, and qualifications:

•             Exceptional understanding of mathematical concepts in gaming.

•             Proven ability to create game concepts and math models.

•             Proven ability to work in teams, with managers and other disciplines.

•             Consistently meets deadlines and expectations when shipping specifications to engineering and other departments.

•             Fluent in Spanish or Portuguese a plus.

•             Must have professional portfolio.

•             Able to develop award winning, next generation games.

•             Expertise in different gambling concepts and styles. Proven ability to develop and deliver product on schedule.

•             Must be able to read, write, speak and understand English. 

•             Must have strong communication skills, be able to work independently and be team oriented. 

This position may require registration with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate.

PHYSICAL, MENTAL AND ENVIRONMENTAL DEMANDS:

•             Assigned duties are accomplished primarily in an office/production setting.  Must be able to maneuver around an office/production setting, work at a desk/work station and respond to written and oral cues. 

•             Must have the manual dexterity to operate a computer and other necessary office/production equipment. 

•             May be required to bend, reach and lift up to 25 lbs.

 

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Technical, jobs Tags:

Sr. Games Designer

January 6th, 2010 parallel No comments

272-389

ESSENTIAL DUTIES AND RESPONSIBILITIES: 

•             Participates in the creation and review of original mathematical models and new game themes and concepts for electronic gaming slot machines. 

•             Develops and/or reviews new progressive and bonusing systems.

•             Works with other game designers in conducting and verifying mathematic calculations.

•             Produces or reviews documentation for regulators describing reel strips and math models.

•             Creates or reviews reel-strips and combination sheets.

•             Works with artists and animators to create unique environments and gaming concepts.

•             Keeps abreast of new graphic techniques, trends and styles in the industry.

•             Maintains current knowledge of the house style document.

•             Other duties as assigned.

All employees are responsible for their personal safety and the safety of others.  Therefore, all employees must:

•             Participate fully in company health and safety programs and comply with all company OSHA policies and procedures.

•             Follow all lawful employer safety and health rules.

•             Wear and / or use Personal Protective Equipment, when and how instructed.

•             Report hazardous conditions to management.

•             Report any job-related injury or illness to management, and seek treatment promptly.

QUALIFICATIONS: 

Education:  Requires a Bachelor’s degree in Mathematics, Computer Science or Engineering.

Experience   Requires a minimum of six years of experience in game design, building mathematical models, and game systems; experience in gaming industry preferred.

Skills, knowledge, and qualifications:

•             Exceptional understanding of mathematical concepts in gaming.

•             Proven ability to create game concepts and math models.

•             Proven ability to work in teams, with managers and other disciplines.

•             Consistently meets deadlines and expectations when shipping specifications to engineering and other departments.

•             Fluent in Spanish or Portuguese a plus.

•             Must have professional portfolio.

•             Able to develop award winning, next generation games.

•             Expertise in different gambling concepts and styles. Proven ability to develop and deliver product on schedule.

•             Must be able to read, write, speak and understand English. 

•             Must have strong communication skills, be able to work independently and be team oriented. 

This position may require registration with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate.

PHYSICAL, MENTAL AND ENVIRONMENTAL DEMANDS:

•             Assigned duties are accomplished primarily in an office/production setting.  Must be able to maneuver around an office/production setting, work at a desk/work station and respond to written and oral cues. 

•             Must have the manual dexterity to operate a computer and other necessary office/production equipment. 

•             May be required to bend, reach and lift up to 25 lbs.

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Technical, jobs Tags:

Sr. Software Engineer

January 6th, 2010 parallel No comments

273-390

ESSENTIAL DUTIES AND RESPONSIBILITIES:

•             Develops game or core machine software, including design, coding, testing and documentation to specified standards.

•             Produces project schedules and completes project on time within budget.

•             Ensures adequate testing of software, including preparing test data, test procedure and debug programs.

•             Conducts independent research and analysis with minimum supervision from software manager.

•             Prepares written report as required.

•             May provide work direction, training, assist in setting goals for subordinate team members.

•             Other duties as assigned.

All employees are responsible for their personal safety and the safety of others.  Therefore, all employees must:

•             Participate fully in company health and safety programs and comply with all company OSHA policies and procedures.

•             Follow all lawful employer safety and health rules.

•             Wear and / or use Personal Protective Equipment, when and how instructed.

•             Report hazardous conditions to management.

•             Report any job-related injury or illness to management, and seek treatment promptly.

QUALIFICATIONS: 

Education:  Bachelor’s degree in Computer Science, Engineering or related field, or its equivalent.

Experience:  Requires a minimum of five years of experience in software engineering and/or programming.

Demonstrated experience in coding in C and C++.  Experience with UNIX/Linux system programming, network programming and low level device driver programming required.  Experience with OOA/D methodologies required.

Skills, knowledge, and qualifications:

•             Experience with Agile Scrum methodologies will be a plus.

•             Prior experience in the gaming industry will be a plus.

•             Demonstrated excellent oral and written communication skills.

•             Must be able to read, write, speak and understand English. 

•             Must be able to work independently and be team oriented. 

This position may require registration with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate.

Physical, Mental and Environmental Demands: 

•             Assigned duties are accomplished primarily in an office/production setting.  Must be able to maneuver around an office/production setting, work at a desk/work station and respond to written and oral cues. 

•             Must have the manual dexterity to operate a computer and other necessary office/production equipment. 

•             May be required to bend, reach and lift up to 25 lbs.

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Technical, jobs Tags:

QA Tools Developer – Automation for Global Financial Firm

January 5th, 2010 parallel No comments

295-421

The ideal candidate will have a strong object oriented C++/C#/JAVA background in reliable distributed real time systems on Unix/Linux/Windows platforms. Financial industry business knowledge is a plus.

Responsibilities:
• Design, Develop, and execute automated tests using the selected tool, which will likely require programming in C, C++, JAVA, C#, or some scripting language
• Understand the role of testing within the software development lifecycle (SDLC) and business-related project constraints, and effectively advocate for the best possible customer experience of product quality within those parameters
• Select and develop appropriate test automation tools, applying the latest techniques in test automation; e.g., data-driven testing
• Participate in project-wide reviews of requirements, system architecture, and detailed design documents; i.e., perform manual static testing
• Perform code reviews with development teams
• Work with development teams to capture and reuse automated unit test cases, test stubs and drivers, and other development test objects

EXPERIENCE/SKILLS:
• Graduate or Undergraduate degree in Computer Science or an engineering discipline.
• Experience with various tools for automation, testing and life cycle management
• Strong C/C++/C# in a real time application development environment.
• Knowledge of database and performance tuning techniques
• Strong analytical skills
• Excellent communication skills and the ability to work in a team environment.
• Self-starter, self-motivated, able to work with minimal supervision
• Ability to manage multiple tasks.

Attitudes and Initiative:
• Develop and maintain good professional working relationships, especially within the test team and with those who interact regularly with the test team.
• Exhibit a demeanor of professional pessimism; i.e., in a pleasant and non-confrontational fashion work with determination to find, document, and advocate the repair of bugs
• Show initiative in setting and meeting goals within an environment of managed change.
• A demonstrated career commitment to testing and/or quality assurance is preferred. The candidate should show a familiarity with the latest testing theory and practice, a commitment to on-going learning about the field, and a history of applying useful testing concepts in previous positions

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Technical, jobs Tags:

Software Development/ Configuration Specialist

January 5th, 2010 parallel No comments

294-420

o Gaining a full understanding of the EQ trading business and associated trading systems
o Managing daily and weekly change control meetings
o Constructing and reviewing deployment, verification and back-out plans
o Working with Business, MC, QA and AppDev to review risk associated with deployments
o Managing process configurations
o Executing deployments
o Performing capacity and performance planning with AppDev and MC Engineering
o Working with AppDev and QA to enhance the supportability and operability of trading systems and associated tools.
o Team and project management skills
• Responsible for engineering tools development and project execution
o Automating audit, hygiene and cleanup reports and tools
o Automating mundane operations tasks
o Expansion of infrastructure management tools such as Watchdog, Pathfinder etc
o Executing platform engineering evaluations and product bake-offs
• Responsible for NY end-of-day external client support via phone, e-mail, batch monitoring and EOD web site.

Experience / Skills Required
• Strong verbal (and written) communication skills
• UNIX/Linux background
• One or more of Perl / Java / SQL / C / C++ / .NET / Bourne or ksh programming strongly desirable
• VI or EMACS editor skills
• Experience in database, Sybase preferable
• Strong analytical skills
• Strong time management skills / ability to multi-task

Personal Qualities
• Communicative with good interpersonal skills
• Goal oriented
• Integrity and a commitment to quality.
• Self-motivated and adaptable.
• Quick to learn
• Supportive and approachable.
• Ability to abstract ideas and innovate solutions to complex problems.
• Ability to mentor/motivate/coach junior members of the team
• Excellent team player
• Self-organised
• Ability to work to tight deadlines
• Ability to think outside the box
• Ability to make risk assessment decisions
• Detail oriented

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Technical, jobs Tags:

C++/Perl Data Services Developer for Global Financial Firm

January 5th, 2010 parallel No comments

296-422

Principal Responsibilities

Develop the object oriented “AggDb” application that processes millions of trades each day in real-time and disseminates information to analytical software engines;
Creation of web-enabled Perl/HTML applications to support business process management (BPM) / “workflow automation”;
Use of Cognos business intelligence (BI) software to analyse trade data, and to design and publish new reports for head traders or external clients;
Use of SQL and stored procedures to analyze and process trade data;
The use of a proprietary programming language (SecDb) to perform trading analysis.

Skills Required

For experienced hires, C++ or Perl on Linux is required, with Database/ SQL skills also required, while Java, HTML, or Cognos business intelligence (BI) skills a simply plus;
For college hires, an ability to learn quickly to become proficient in either of multiple languages or software tools;
Self-motivated individuals with strong problem-solving skills;
An interest in Equities Trading businesses, i.e. stocks, options or futures trading, dark liquidity pools, program trading, etc, is a plus;
The ability/versatility to work in a variety of languages, platforms, and applications.
Strong interpersonal and communications skills, and the ability to work well in a team environment.

  1. (required)
  2. (valid email required)
  3. (required)
 

cforms contact form by delicious:days

Upload limit 5mb (.pdf .doc .docx .txt files only)

Categories: Technical, jobs Tags: